7/Stats Screen and Replayability
May 2022
At this stage, the game was starting to shape up and was beginning to look and sound how I wanted it to when I started the project. However, it still lacked some pomp and ceremony for when the player actually managed to beat the game or had been felled by the seemingly never-ending onslaught of demons - It was clear to me that I needed more than a 'Well Done' or 'Game Over' screen...
In order to fix this, I built a statistics page that appears at the end of the game and tells the player almost everything about their attempt: How many bolts they fired, how many of each enemy they killed, how long they took to do it etc.
I found this added some longevity and replayability to the game, as players could now compete to see who could complete a round the fastest or how many mega demons they could kill, etc.
Get Celestial Hierarchy
Celestial Hierarchy
Can you ascend the 9 angelic hierarchies and defeat Satan's demons along the way?
Status | In development |
Author | GusDT |
Genre | Action, Shooter |
Tags | 2D, Flying, mythology, Singleplayer, Unity |
More posts
- Final: A Completed Game!Jun 29, 2022
- 8/Game Modes and Menu ScreenJun 29, 2022
- 6/Project Sound DesignJun 28, 2022
- 5/HUD Make-over and Pop-upsJun 28, 2022
- 4/Instructions and Control ScreensJun 28, 2022
- 3/Bomb Attack AddedJun 25, 2022
- 2/Fixed Respawns and New Enemy TypesJun 25, 2022
- 1/Basic PrototypeJun 25, 2022
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