Distant Shores
PLEASE PLAY IN FULLSCREEN MODE!
Description:
You wake up with amnesia in a strange and rainy town. You are are tasked with numerous moral tasks that will test your inner allegiances. After 3 long days, a divine figure appears to tell you that your soul will be judged on the duality of your decisions. Will you escape this purgatory, or are you doomed to roam these distant shores forever....?
About This Project:
This project was made over 3 days in the January 2022 Global Game Jam Competition by a team of 6 developers. It was made using Unity Engine and C# code, without any of the engine's in-built tools. The theme for that year's competition was solely the word 'Duality', which we interpreted in a moral sense.
My Role:
My role in this project was lead concept designer, narrative director, scriptwriter, and QA tester. I also ended up doing a lot of project management and organisation to ensure that the team reached its goals in the very short timeframe that we had.
Devlog:
Please click here to see how the game was made and the challenges that we had to overcome.
Click here to see the Trello board we used to manage the project.
Status | In development |
Platforms | HTML5 |
Author | GusDT |
Genre | Role Playing, Adventure |
Made with | Unity |
Tags | 2D, morality, Singleplayer |
Development log
- Finial: Submitted BuildJul 12, 2022
- 4/Endgame ConsequencesJul 12, 2022
- 3/Resource Management and Branching PathsJul 12, 2022
- 2/Map Building and StoryboardingJul 12, 2022
- 1/Planning Stage and Initial ConceptsJul 12, 2022
Leave a comment
Log in with itch.io to leave a comment.